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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.0.10 (stable branch):

New in this release:
  • Removed ancient/dubious (and now clearly detrimental) fixes for Intel and AMD GPUs OpenGL drivers. Some speed benefits are expected on these platforms as a result.
  • Reduced the retry timeout for failed materials data download to 2 minutes (instead of 20 minutes in LL's original code, which was pretty silly).
  • Backported from LL's viewer (and improved) a fix to "validate buffer size to avoid SIGBUS crash on sscanf" for landmarks data decoding.
  • Backported from Alchemy's viewer a fix to a HTTP request retry delay bug.
  • Updated the root certificates bundle file to LL's latest version.
  • Code cleanup (with removal and modernization of ancient code) and minor optimizations.


Cool VL Viewer v1.28.1.0 (new experimental branch):

Same code as v1.28.0.10, with the following changes:
  • Removed all the 32 bits compatibility code. This viewer can now only be compiled for 64 bits targets. Also raised the build prerequisites to a fully C++14-compliant compiler; this precludes using gcc versions older than v5.0 or MSVC versions before (an up to date) VS2017.


Enjoy ! :D

Edited to add v1.28.1.0.


2020-10-03 10:22:43
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are recommended updates.


Cool VL Viewer v1.28.0.11 (stable branch):

New in this release:
  • Backported from LL's viewer a fix to "'Unable to buy L$' error persists until relog".
  • Backported from LL's viewer a fix to "crash accessing LLHUDText".
  • Backported from LL's viewer "validate region id for environments".
  • Backported from LL's viewer a fix to coprocedure manager trashing during very large inventory downloads.
  • Updated FMOD Studio to v2.01.05.
  • Windows only: fixed missing compilation optimizing options for OpenJPEG (kudos to Kathrine for pointing this out).
  • Code cleanup and some optimizations (several of which thanks to Kathrine's contributions).


Cool VL Viewer v1.28.1.1 (experimental branch):

Same changes as v1.28.0.11, with the following addition:
  • Windows only: fixed the flaky regular expression that caused the VS2017 std::regex to crash, and removed the dependency on boost::regex.


Enjoy ! :D


2020-10-10 10:31:29
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.12 (stable branch):
Cool VL Viewer v1.28.1.2 (experimental branch):

New in these releases:
  • Fixed the bug introduced in last week's releases and that caused missing displaying of some hover-texts on HUDs.
  • Backported from LL's viewer a fix to a "crash due to missing animation when avatar hits the ground after falling down".
  • Backported from Alchemy viewer (Rye Mutt's code) some speed optimizations to the extended environment settings code.
  • Reworked a bit the snapshot floater (better layout for resolution and image type UI elements).
  • Implemented support in the build scripts for Python v3.8 and v3.9.
  • Windows only: fixed a potential issue with HiDPI settings changes during window manager events processing.
  • Code cleanup and other minor optimizations.


Enjoy ! :D


2020-10-17 09:29:43
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.13 (stable branch):
Cool VL Viewer v1.28.1.3 (experimental branch):

New in this release:
  • Changed the login credentials saving logic so that when the "Remember login credentials" check box is not checked on the login screen, and you successfully log into the grid, the corresponding credentials entry gets wiped out from the saved grids logins file (thus forgetting them for good instead of just in the "last login" settings of the viewer). The "Remember login credentials" check box is also now hidden when the viewer cannot change the saved logins (this is the case when multiple sessions are started: only the first session may change the saved logins).
  • Resynced the "About land" floater code with LL's so to show public access when the parcel is not set as such but instead as group access without a group set.
  • Backported from LL's viewer "handle cases of corrupted textures in cache".
  • Improved the particles systems prioritization algorithm to advantage closer ones (relatively to the camera) when comparing them with equally "spammy" but farther systems.
  • Backported from Black Dragon viewer (Niran's code) a minor speed optimization for invisible faces rendering on rigged meshes.
  • Backported from Firestorm viewer (Ansariel's code) the removal of a silly and totally pointless menu bar keyboard shortcut to allow using the corresponding key combination (CTRL F10) for gestures.
  • Windows only: second (blind, since I can't test it myself) attempt at fixing the black screen on viewer exit seen with some systems' graphics drivers and HiDPI support. Be sure to test with or without HiDPI support enabled in the "Graphics" preferences tab. In case that attempt still fails for you, I added an "IgnoreHiDPIEvents" debug setting that you may set to TRUE in order to recover the same behaviour as with v1.28.0.11 and former versions (i.e. still a black screen, but the possibility to reset the GPU driver with Win CTRL B on Win 8+). Please report success or failure (with logs and proper description of the settings in use) in this thread.
  • Windows only: backported from LL's viewer "verify window handle" on viewer exit (this plugs a potential crash on exit).
  • Updated the security root certificates file to match LL's latest version.
  • Code cleanup (with removal of old/untested/useless "headless" viewer code) and minor optimizations.


Enjoy ! :D


2020-10-24 10:42:48
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.14 (stable branch):
Cool VL Viewer v1.28.1.4 (experimental branch):

New in these releases:
  • Backported from LL's viewer "do not process EventQueueGet responses from server when disconnected".
  • Backported from LL's viewer a fix related to shaders settings changes and vertex buffers reallocation.
  • Windows only: updated the web plugin to use LL's latest Dullahan version, which is supposed to fix ALT Gr characters input in forms (but it still does not fix it for me !).
  • Code cleanup and minor optimizations.


Enjoy ! :D


2020-10-31 09:46:51
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.15 (stable branch):

New in this release:
  • Backported from LL's viewer "do not render clouds in water reflection" (when minimal reflections are requested) in EE rendering mode.
  • Added stricter checks for out of memory errors in LLVolume.
  • Removed unused and flaky (not thread-safe) call-stack debugging code.
  • Implemented (and further improved) Kathrine's SSE2/AVX2 optimizations to faces texture mapping.
  • Updated/cleaned-up the copyrights in the licenses.txt file and the "About this viewer" floater.
  • Updated the security root certificates file to match LL's latest version.
  • Windows only: updated the web plugin to use LL's latest Dullahan version, which (finally) does fix ALT Gr characters input in forms.
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.28.1.5 (experimental branch):

Same changes as v1.28.0.15, plus:
  • Backported from Alchemy viewer the use of a new mesh cache optimizer library (may be disabled at compile time via an option in indra/cmake/00-BuildOptions.cmake).
  • Added optional support (disabled by default) for OpenMP and a few optimizations using it. WARNING: this is highly experimental and could possibly cause crashes due to threading conflicts between the viewer and the OpenGL driver.


Enjoy ! :D


2020-11-07 10:47:35
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.16 (stable branch):

New in this release:
  • Backported from LL's viewer DRTVWR-521-maint a fix for "missing bounds checks in deserializer code" for the primitives texture entries.
  • Backported from LL's viewer a fix for "saving note card in object sometimes erases note card contents".
  • Backported from LL's viewer "added logging of most gGLManager fields in viewer stats".
  • Backported from LL's viewer "show simulator host names for AWS hosted regions", and improved it for the About floater (that shows the two host names: AWS' server and LL's sim server).
  • Updated RestrainedLove to match Marine's v2.09.28.03. See the release notes section of RestrainedLoveReadme.txt for details.
  • Changed the web plugin code to allow the usage of the GPU by CEF.
  • Windows only: fixed a bug that prevented the viewer to receive SLURLs sent from other viewer sessions. See this message for details.
  • Updated FMOD Studio to v2.01.06.
  • Some code cleanup and minor optimizations.


Cool VL Viewer v1.28.1.6 (experimental branch):

Same changes as v1.28.0.16, plus:
  • Removed all the OpenGL deprecated fixed-functions support (something LL is doing as well in one of its viewer branches). The viewer won't work any more on shader-less GPUs (not a big loss since anyway such GPUs would fail the OpenGL v2.1 minimum requirement).


Enjoy ! :D


2020-11-14 09:20:19
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.17 (stable branch):

New in this release:
  • Backported from Singularity (Shyotl's code) a fix for VBO wiping failures (causing memory leaks and warning messages) when switching from one rendering mode to another.
  • Now take into account the "attachment_limit" agent benefits data for the maximum number of wearable attachments (even though, for now, it is still fixed to the usual 38 limit for everyone, regardless of the SL account plan).
  • Added the "agent benefits" data to the table returned by the GetAgentInfo() Lua function. See the Lua scripting and viewer automation feature documentation for details.
  • Added the worn attachments number and free attachment slots info to the rendering cost notifications for your avatar.
  • Added the missing "Universal" wearable type to the "Take off>" agent pie sub-menu and "Edit" -> "Take off clothing" main sub-menu.
  • Changed the bundled fonts (removed the Utopia ones and replaced them with the prettier Roboto), which may be used as fallback fonts, and fixed the fonts.xml data to properly work in fallback cases. Reworked the "Fonts test" floater ("Advanced" -> "User interface" -> "XUI" -> "Font test...").
  • Fixed spurious hexadecimal (instead of decimal) numbers listed in log messages in some cases.
  • Reworked the build system layout. If you build the viewer yourself, please read the updated corresponding *BuildHowto.txt file for your OS to learn about the new procedure and scripts. If you patch the viewer yourself, please be aware that the viewer_manifest.py file was moved from linden/indra/newview/ to linden/scripts/ (where all the Python scripts now reside).
  • Updated liblua to v5.4.1.
  • Windows only: backported from LL's viewer a fix to potential crash on startup with some faulty graphics drivers.
  • Some code cleanup and minor optimizations.


Cool VL Viewer v1.28.1.7 (experimental branch):

Same changes as v1.28.0.17, plus:
  • Fixed the bug (introduced in last week's release) that caused a systematic crash when trying to upload a mesh model. See this message for details.


Enjoy ! :D


2020-11-21 10:09:45
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bug-fix releases and recommended updates.


Cool VL Viewer v1.28.0.18 (stable branch):

New in this release:
  • Fixed several "index off by one" crash bugs in the DAE loader that could potentially occur while trying to upload bogus mesh files.
  • Backported from LL's viewer a fix to a potential crash on viewer exit during voice shutdown.
  • Backported from LL's viewer a fix to "sizing increment units ignored for HUDs.".
  • Backported from LL's viewer a fix to "enqueue into 'LLViewerAssetStorage::assetRequestCoro' failed".
  • Backported from LL's viewer (and further improved) a fix to "look at" HUD effects being uselessly updated twice per frame.
  • More fine-grained sleep time during login process to avoid hogging the CPU while not strictly necessary. Added the "Waiting for seed..." message to the login screen progress bar, since this seems to be a new slow step in SL lately (another, hopefully transitory, "SL servers uplift" consequence).
  • As a speed optimization, do not update fast timers unless the "Fast timers view" floater is open, or the new "FastTimersAlwaysEnabled" setting is set to TRUE (toggled by "Advanced" -> "Consoles" -> "Fast timers always enabled"); note that when turned on, that setting also causes the view to automatically pause when opening it (you may un-pause it with a left-click on the view, as usual), so that you can examine the fast timers values before the floater own drawing code would affect the timings.
  • Added a new "MinimizeOnClose" debug setting (defaults to FALSE), to trigger a window minimize event just before closing the viewer; it is meant as a potential work-around for black screen on viewer exit, only encountered so far on a few Windows systems.
  • Windows only: when in full screen mode, and closing the viewer window, minimize it before restoring the display resolution (blind attempt at fixing the black screen issue seen on some systems: I really need full, detailed, proper reports for this issue from people encountering it: please see this message if you are one of them).
  • Added several GPUs to the list of known/supported GPUs.
  • Some cleanup (with removal of dead code) and minor optimizations.


Cool VL Viewer v1.28.1.8 (experimental branch):

Same changes as v1.28.0.18, plus:
  • Backported from LL's viewer Euclid the removal of unused fixed OpenGL functions in LLVertexBuffer, only keeping those used by GLOD.
  • Preliminary work/backport from LL's viewer, for the improved mesh model upload floater.


Enjoy ! :D


2020-11-28 14:19:46
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are recommended updates.


Cool VL Viewer v1.28.0.19 (stable branch):

New in this release:
  • Backported from LL's viewer another fix to a potential crash on shutdown in the voice code.
  • Backported from LL's viewer a fix to "blocking UI behavior when estimating the price of buying land".
  • Backported from LL's viewer the removal of pointless static variables in LLAvatarAppearance.
  • Backported from Firestorm (Beq Janus' code) a fix to the useless systematic reloading of edited objects contents on re-selection.
  • Improved the grid type detection code (SL vs OpenSim) and removed the old IP-based method for SL (which won't work any more now that SL servers have moved to AWS).
  • Improved the login sequence, in particular by avoiding to restore open floaters too soon after the first step of "successful" (but still possibly going to ultimately fail) login.
  • Fixed various glitches in the mesh model upload floater UI elements selection and refreshing logic.
  • Fixed excessive frequency of viewer stats sending retries while still waiting for the missing corresponding capability.
  • Windows only: backported from LL's viewer a (second) fix to a potential "crash at ChoosePixelFormat SEH" on viewer startup.
  • Updated the security root certificates file to match LL's latest version.
  • Some cleanup (with removal of dead code) and minor optimizations.


Cool VL Viewer v1.28.1.9 (experimental branch):

Same changes as v1.28.0.19, plus:
  • Backported the mesh model upload floater improvements from LL's viewer: joint overrides info (but in the same tab as the "Upload options" one, now renamed "Modifiers"), new log tab, new joint overrides rendering option, upload price and physics cost breakdown (but as tool-tips only). I also added a separate "Collision volumes" rendering option (instead of having it forced down your throat when rendering joints). Reworked/improved the floater layout.


Enjoy ! :D


2020-12-05 11:37:29
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