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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release and all users should update.


Cool VL Viewer v1.28.2.31 (stable branch):

New in this release:
  • Windows only: due to what furiously looks like a bug in VS2017 or its runtime (no such issue under Linux with either of gcc or clang as the compiler), (EDIT: see v1.28.2.32 release notes) reverted in Windows builds a speed optimization (introduced in v1.28.2.28) that would cause crashes in the mesh repository thread. I am surprised no one reported such crashes in the past three weeks... :shock: Please do report any and all crashes you would encounter with the viewer !
  • Fixed a crash bug on exit that would occur when exiting a viewer session started with login parameters (so to avoid showing the login page and thus loading its web plugin) and where no media plugin was ever used before quitting. Also fixed a memory leak in the same code (failure to destroy a mutex on viewer exit in LL's code).
  • Backported from LL's viewer the removal of the useless "LoginAsGod" debug setting.
  • Backported from LL's viewer "use new capability to get a complete list of region objects" in the path-finding link-sets tools floater.
  • Added a work-around for a Wine bug (yes, I'm also testing Windows builds under Wine on Linux) that causes bad detection of a file size after a write. This work-around (which should not be enabled as long as you do not see LLFileSystem complaining about failures to pad files in the log), can be enabled with the new "FSFlushOnWrite" debug setting (Windows only: this setting got a "Flush on asset write (for Wine)" toggle in the "Advanced" -> "Caches" sub-menu).
  • Fixed a memory leak in LL's code for LLUUID (failure to destroy a mutex on exit).
  • Now warn with a notify tip when trying to enter more than 16 characters as a password for SL grids (you still can enter more, just in case LL would allow more than 16 characters in the future).
  • Fixed the UI glitch that caused the notify tips to appear at various positions on the login screen, depending on the tool bar and chat input line configurations.
  • Fixed an UI glitch in password fields input lines that caused the placeholder "*" characters to either undershoot or overshoot the rightmost border of those fields.
  • Code cleanup and various optimizations.


Enjoy ! :D


2021-07-10 08:56:07
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a crash fix release and all users should update.

Cool VL Viewer v1.28.2.32 (stable branch):

This release fixes a crash bug in the optimized mesh repository thread code as implemented in v1.28.2.28 that I did not see happening under Linux on my main (and fast) PC despite the long and intensive testing sessions I conducted with it, because the code path where the bug happens (a totally lame copy-paste bug from my part) is simply never taken, with that PC, under Linux (which fetches mesh headers so fast that the corresponding race condition cannot be met); however, it did happen, sometimes, on the same PC under Windows (which led me to disable the optimized code in v1.28.2.31 for Windows builds), and could happen under Linux as well, on slower PCs.

I also found and fixed two more bugs in LL's code for the mesh repository thread, one of which potentially causing a crash, in extremely rare conditions (failure to acquire a mutex while updating the list of missing mesh LODs).

Since crashes are totally unacceptable and this one cannot be worked around user-side, I decided to publish this release immediately instead of waiting for next Saturday...

Enjoy ! :D


2021-07-12 09:08:55
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.2.33 (stable branch):

New in this release:
  • Backported from LL's viewer the reversal of the removal (which was motivated by the removal of the Flash plugin support) of the "Enable plugins" option (check box in "Preferences" floater, "Network & web" tab) since it must be enabled to allow CEF to display PDF files.
  • Now display the "Help" -> "Lua scripting help..." using the online PDF manual (when the above "Enable plugins" option is enabled), instead of the corresponding HTML forum topic.
  • Added an experimental (i.e. totally insufficiently tested for now: may cause weird crashes) build option to replace boost maps and sets containers with faster ones. See the corresponding FAST_CONTAINERS option in indra/cmake/00-BuildOptions.cmake.
  • Clearer displaying of the web plugin version (Dullahan/CEF/Chromium versions) in the "About" floater.
  • Some code cleanup and minor optimizations.


Enjoy ! :D


2021-07-17 10:41:19
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.2.34 (stable branch):

New in this release:
  • Backported from LL's viewer changes to the events dispatcher and fibers code.
  • Adopted the faster "parallel hashmap" containers as replacement for boost ones; while I did not run into issues with them in the past few weeks, it is still possible to compile the viewer with the boost containers by switching OFF the FAST_CONTAINERS build option in indra/cmake/00-BuildOptions.cmake, just in case...
  • Changed the voice code to enter the "jail" state (i.e. turn off till next relog), when the viewer cannot launch the voice client properly (and after 10 retries when the error might be due to a transitory issue).
  • Fixed a bug in the objects cache that caused it to auto-purge each time you logged in in a new grid, loosing other grids cached data in the process.
  • Improved the "Bumps, pushes & hits" floater to show all types of collisions perpetrated by each avatar instead of just the last collision type.
  • Increased the history size of fast timers from 60 to 256 frames.
  • Added "Intel UHD Graphics" to the list of known and supported class 3 GPUs.
  • Updated FMOD Studio to v2.02.02.
  • Linux only: updated jemalloc to the latest git version.
  • Some code cleanup and quite a few minor optimizations.


Enjoy ! :D


2021-07-31 08:41:16
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release and a recommended update.


Cool VL Viewer v1.28.2.35 (stable branch):

New in this release:
  • Fixed a bad rendering glitch seen with some huge animesh objects when object-object occlusion is enabled. See this thread for details.
  • Fixed an issue with the group notifications "next" button visibility when several notifications are stacked. See this thread for details.
  • Updated the RestrainedLove code to censor the "Object IM info" floater owner profile opening when @shownames is in force.
  • Backported from LL's viewer the implementation (itself derived from Beq Janus' implementation) of the Tracy profiler support. Note that this is reserved to development builds (no user-side benefit whatsoever and a slight cost in speed would impact release builds if used with them). I also patched the Tracy's official sources to solve the crash it causes in SLPlugin, changed the Tracy client-side configuration to the on-demand mode, implemented optional profiling of the memory pools/allocation types, added support to start the profiler server from within the viewer ("Advanced" -> "Console" -> "Launch Tracy profiler"), and made it so that the server binary gets bundled together with Tracy-enabled viewer builds. Use the corresponding options in indra/cmake/00-BuildOptions.cmake to enable them as you see fit.
  • Some code cleanup and minor optimizations.


Enjoy ! :D


2021-08-07 09:03:26
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release and a recommended update.


Cool VL Viewer v1.28.2.36 (stable branch):

New in this release:
  • Backported from LL's viewer a fix to a potential "crash in clearCachedVisibleObjects()".
  • Backported from LL's viewer a fix to a potential "crash in requestBaseCapabilitiesCoro()".
  • Fixed a bug introduced in v1.28.2.30 and which caused the container view for the joystick settings floater axis indicators to be offset and appear out of that floater.
  • Some code cleanup and speed optimizations.


Enjoy ! :D


2021-08-14 08:58:59
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.2.37 (stable branch):

New in this release:
  • Backported from LL's viewer a fix to a potential crash in "setCapability()" when the viewer gets spuriously disconnected.
  • Backported from LL's viewer a fix to "extended environment doesn't change with height for sitting agents".
  • Backported from LL's viewer a fix to "overflow can keep flexible objects from updating".
  • Backported from LL's viewer a fix to "camera shaking when focused on terrain while avatar is in motion".
  • Backported from LL's viewer a fix to "using Edit floater position spinner buttons on an attachment that has a negative number for any position axis causes global position to be used".
  • Fixed an issue with the texture console refusing to show up in some conditions.
  • Reworked the logic around the "transparent water" setting, which is irrelevant since always enabled in deferred rendering mode (ALM).
  • Some code cleanup and speed optimizations.


Enjoy ! :D


2021-08-28 08:49:28
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.2.38 (stable branch):

New in this release:
  • Backported from LL's viewer a fix to the absence of the auto-login (via SL OpenID) in the Marketplace and SL search websites when logged in SL and opening the corresponding floaters. NOTE: on first login with this release, for the auto-web-login to work, you might have to clear your old CEF cache and cookies (via the "Preferences" floater), before opening the Search or Marketplace floater/browser.
  • Backported from LL's viewer a fix to "sometimes particles selection misbehaves when selecting an Animesh".
  • Backported from LL's viewer DRTVWR-542-meshopt new methods (based on the meshoptimizer library) for generating mesh LODs in the "Model upload" floater. The GLOD-based method is however still used by default.
  • Backported from Firestorm (Beq Janus' code) the improvements to the materials sub-sets processing and error reporting in the "Model upload" floater.
  • Fixed two bugs in LLScrollListItem code that prevented its scrollToShowSelected() method to properly work on scroll list rebuilds, causing "jumpy" scrolling on such rebuilds in various floaters.
  • Minor code cleanup and optimizations.


Enjoy ! :D


2021-09-04 09:48:05
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release and a recommended update.


Cool VL Viewer v1.28.2.39 (stable branch):

New in this release:
  • Backported from LL's viewer a fix to prevent editing appearance when the agent's avatar is not yet loaded.
  • Backported from LL's viewer a fix to hide attached animeshes for avatars flagged as "do not render" or when avatar rendering is turned off.
  • Backported from LL's viewer "add an 'os_bitness' field to ViewerStats".
  • Backported from LL's viewer DRTVWR-542-meshopt "remove ability to set zero triangle limit".
  • Backported from LL's viewer DRTVWR-542-meshopt "support wider range of parsing errors".
  • Fixed a bug in the new meshoptimizer "object" simplification method, that caused corruption of texture coordinates and possibly a crash with some LODs due to the resulting misaligned pointer used for SSE2 operations.
  • Backported from Alchemy viewer (Rye Mutt's code) "fix writing invalid value to specular buffer in deferred terrain" for the EE shaders (WL shaders were not affected).
  • Fixed a potential crash bug in LLImageGL when core GL profile is enabled (it is by default always off since usually significantly slower).
  • Updated the Lua library to include the latest patches to known bugs in Lua v5.4.3.
  • Updated the boost libraries to v1.77.0.
  • Recompiled the colladadom library against the new boost ones.
  • Minor code cleanup.


Enjoy ! :D


2021-09-11 08:36:59
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Joined: 2009-03-17 18:42:51
Posts: 4776
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.28.2.40 (stable branch):

New in this release:
  • Backported from LL's viewer a performance improvement to mesh skinning on avatars.
  • Backported from LL's viewer a fix to visually muted avatars wrongly casting shadows or having attached animesh objects rendered.
  • Backported from LL's viewer a fix to "when ALM is enabled, disabling water rendering breaks the sky".
  • Backported from LL's viewer the use of the zlib-ng library to replace zlib. Recompiled (or reused from LL's) all the pre-built libraries depending on it.
  • Updated parallel_hashmap to the latest git version.
  • Some code cleanup.


Enjoy ! :D

EDIT: i just noticed a bug with jelly dolls not rendering at all... I pulled off the binaries: v1.28.2.41 is on its way released...


2021-09-18 09:08:00
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