Hi,
the backported world map in the latest cool viewer 1.25 shows a kind of weird behaviour:
when it opens, and starts fetching map tiles, it fills the background not with the blue for water, but with a seemingly random map tile for who knows where, in high magnification.
Here's an example:
- see the "normal" sim tiles to the left, and the huge one in the background...
didn't happen with the first version of that patch
bye,
LC