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Known bug in v1.32.1.6: alpha blend GLTF materials busted
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5758
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I made a mistake in v1.32.1.6 which causes faces with a PBR material and an alpha-blend value to be badly rendered in PBR mode.
This is fixed for next release.
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2024-05-23 21:46:01 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5758
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Fixed release (v1.32.1.7) published. Please update.
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2024-05-25 09:22:58 |
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