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Memory Usage bar / warning? 
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Joined: 2013-02-02 22:15:52
Posts: 35
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Hi Henri,

I know what you said about disabling the warning but that would not actually prevent the viewer from crashing if it is really out of memory -- at least I assume that suppressing the warnings won't actually prevent crashes! :)

The issue I'm mostly concerned with is why the Legacy version seems to work just fine in terms of memory management while the Stable version does not. In other words, Legacy is 'stable', and Stable is not. They're handling memory differently and the older one works better.

This is even more important in light of your recent announcement that the Legacy version would go into a maintenance-only mode after server-side baking is implemented by LL.

So, I am hoping that whatever is not working right in Stable can be fixed, and i am offering to help with testing or gathering logs or however I can. I appreciate that you don't have a mac, my offer is for both yourself and Katherine (and anyone else who might be looking into this.)

Cheers!


2013-02-28 17:25:38
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Joined: 2009-03-17 18:42:51
Posts: 6067
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Atashi wrote:
I know what you said about disabling the warning but that would not actually prevent the viewer from crashing if it is really out of memory -- at least I assume that suppressing the warnings won't actually prevent crashes! :)

The issue I'm mostly concerned with is why the Legacy version seems to work just fine in terms of memory management while the Stable version does not. In other words, Legacy is 'stable', and Stable is not. They're handling memory differently and the older one works better.
Under MacOS-X, they handle memory in the exact same way. If one works better than the other, it's because they don't use the same graphics engine and one is probably causing more allocations/releases than the other, which causes more memory fragmentation over time.

Quote:
So, I am hoping that whatever is not working right in Stable can be fixed
There is nothing to fix but to find a reliable way to know what actual, free virtual space is available for a program under MacOS-X. In the mean time, disable memory checks and adjust the "Texture memory" setting under the "Hardware options" to avoid reaching a point where the whole virtual address space gets exhausted and makes the viewer crash.


2013-02-28 18:20:12
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