Hello,
I went to colabor88. To get stuff rezzed better I switched Rendering/Character off, that worked quite well. When I switched it on because some booth there didnt rezz, memory apparenty hit the upper limit ( the memory bar was already at the top, still green though). But no single log entry or anything, SL just froze and hang completely, so no memory dump. Maybe there's some infinite loop in the updated memory stuff? No error handler kicked in.
I know this is not really helpful. But maybe you remember this if you revisit that code again.
That was probably my toggling character rendering on. Then some more lines:
And that's it.