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Joined: 2009-03-17 18:42:51
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases. Updating to them is recommended.


Cool VL Viewer v1.26.14.12 (stable branch):

New in this release:
  • Fixed a crash bug that (rarely) occurred when clicking an invalid rigged mesh.
  • Fixed a memory leak in the audio manager (due to a spurious double initialization of the latter).
  • RestrainedLove brought on par with Marine's RLV. See the release notes section in the RestrainedLoveReadme.txt file for details.
  • Backported a couple of fixes to the model loader and mesh upload floater from LL's viewer-lion.
  • Minor code cleanup and optimizations.


Cool VL Viewer v1.26.15.11 (experimental branch with CEF3 plugin):

Same changes as in v1.26.14.12, plus:
  • CEF3 plugin brought on par with LL's latest version (now using CEF v3.2526 for Linux and Windows).


Enjoy ! :D


2015-11-07 17:01:17
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases; updating to them is recommended.

Cool VL Viewer v1.26.14.13 (stable branch):
Cool VL Viewer v1.26.15.12 (experimental branch with CEF3 plugin):

New in these releases:
  • Fixed a bug, introduced in last Saturday's releases, that prevented some sounds to be played.
  • Re-added (they were removed a while ago after wearing library items directly from library folders became illegal) the "Wear/Add to/Replace outfit" context menu entries for inventory library sub-folders, and added a "Copy" entry. Note that when wearing such folders, the items are first copied into a sub-folder of your own inventory's "Clothing" folder, then worn from there.
  • Implemented secondlife://app/wear/ SLURL support, and added a "Choose Stock Avatar..." feature to the "Edit" menu of the viewer (available only in SL).
  • Re-implemented the code changes related with the invalid/illegal sculpties since: 1.- the fact illegal sculpties are rendered as an apple is the expected behaviour; 2.- illegal sculpties are now also filtered server-side and an "apple" sculpt texture applied to them before their data is being transmitted to the viewers. 3.- LL adopted these code changes in their own official viewer. See this message for details.
  • The default for the UseAvatarHoverHeight setting ("Advanced" -> "Character" -> "Use avatar Hover Height") is now TRUE, since all viewers still working on the SL grid should normally support the new "Avatar Z offset" protocol.
  • Minor code cleanup.


Enjoy ! :D


2015-11-09 15:12:50
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here is one new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

The v1.26.15 branch has been promoted to the stable status (even though the optional CEF3 plugin is still experimental, it does not negatively impact the viewer stability and the QtWebkit plugin is still present and the default web media plugin), and renumbered v1.26.16.

This is the new stable release and all users should upgrade to it.

Cool VL Viewer v1.26.16.0 (stable branch):

New in this release:
  • Fixed a potential issue with parcel ban lists in OpenSim grids (due to the lack of Experiences support in the latter). Problem detected thanks to a commit in Firestorm's code, but which fix has been implemented differently and properly (i.e. by not making any assumption about OpenSim grids never going to implement Experiences support) by me.
  • Backported from LL's viewer-lion a fix to mesh uploads when invalid LODs are encountered in the *.dae file.
  • Fixed issues with the "Calculate weight & fee" button staying disabled "forever" (i.e. until the mesh model upload floater is closed) after a first attempt to load an invalid *.dae file.
  • Added a "Mesh uploads use SLM files" toggle in the "Advanced" -> "Caches" menu (toggling the MeshImportUseSLM setting, now FALSE by default since old SLM cache files format is incompatible with the new model upload code as backported a few weeks ago).
  • Added a "Latest version check..." entry to the "Help" menu of the login screen.
  • Added a "Use the CEF3 web plugin" entry to the "Advanced" -> "User Interface" menu, for an easy toggling between the CEF3 and QtWebkit web media plugins.
  • CEF3 plugin brought on par with LL's latest version (now with PDF and system Flash support, and with form combo boxes partly fixed/working).
  • FMOD Ex updated to v4.44.59.
  • Code cleanup and minor optimizations.

If you don't want to redo all your settings, don't forget to copy your settings_coolvlviewer_12615.xml (or settings_coolvlviewer_12614.xml) to settings_coolvlviewer_12616.xml in your user_settings directory.


Enjoy ! :D


2015-11-21 13:53:21
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here is one new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release and updating to it is recommended.

Cool VL Viewer v1.26.16.1 (stable branch):

New in this release:
  • Fixed (many) crash bugs in LL's (super-dirty and griefer-vulnerable) materials manager code.
  • Worked around an APR library bug (it apparently sometimes fails to properly do consecutive writes to a file unless the file is flushed after each write) that caused "corrupted" object cache files to be written and discarded on reload later (thus invalidating the object cache for the corresponding sim, and causing a slower rezzing as a result). You might want to delete your "objectcache" sub-directory in the Cool VL Viewer's cache so to get rid once and for all of all the bogus cache files there.
  • The viewer now exits without reporting an error when invoked with the --help (or -h) option. Improved the help page/dialog box displayed by this option.
  • Backported from LL's viewer-lion a fix to render-muted avatars still having any attached light rendered.
  • Improved the mute-related code for avatars (now much faster).
  • Changed the static/local HTML pages (loading screen, loading error, local splash screen) so that they now embed the image(s) they use; this fixes an issue with Windows 7 (and probably Vista; it doesn't affect XP) and newer, which stupidly refuses to load any image referenced from such a page (I first thought it was a bug in QtWebkit, but CEF3 is also affected... though CEF is also based off Webkit itself, so...).
  • Fixed the bogus shortcut for the Debug Settings, in the login screen menu. It now properly opens when CTRL ALT S is pressed.
  • Windows build only: backported from Singularity a better/faster fast timer clock code.
  • Some code cleanup and minor speed optimizations.


Enjoy ! :D


2015-11-28 10:23:13
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Joined: 2009-03-17 18:42:51
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

v1.26.16.2 is a bugfix release and updating to it is recommended.

v1.26.17.0 is the first release of the new experimental branch: this branch introduces coroutines-based HTTP messaging. It for now got no user-visible change (everything happens under the hood and is only code-related). Do not run it as your everyday's viewer: it is utterly experimental and most probably introduces bugs, some perhaps serious or even dangerous. It is meant mainly as a test bed for the new coroutines-based code (which LL didn't even yet release in a RC viewer: viewer-azumarill is still in a non-RC repository) and a mean for me to keep the Cool VL Viewer ahead (yep, ahead, because while backporting LL's code I also fix bugs in it) of future drastic changes in LL's viewer code base.


Cool VL Viewer v1.26.16.2 (stable branch):

New in this release:
  • Fixed a crash bug in the classifieds panels (I'm surprised no one ever reported it...).
  • Fixed a potential crash bug in LLEvents (backport from viewer-azumarill).
  • Removed support for the bogus and now deprecated IncrementCOFVersion capability.
  • CEF3 plugin updated to LL's latest version.
  • Code cleanup, removal of dead code and minor speed optimizations.

Cool VL Viewer v1.26.17.0 (experimental branch):

Same changes as in v1.26.16.2, plus:
  • Merged the llcorehttp library into llmessage one (it made no sense to keep them separate since the new code makes them inter-dependent, thus causing a silly circular dependency)
  • Backported from LL's viewer azumarill the coroutine-based code for the LLCore HTTP-based services (texture fetches, mesh repository, inventory AIS operations and background fetches) as well as for some other services (agent home location and language settings, server-side backing requests, sim capabilities and features fetches, sim events polling, materials data fetches). Note that, for now, the viewer is still very much in an hybrid coro/non-coro HTTP messaging state (i.e. there's still a lot of work to do and many things to test/validate).


Enjoy ! :D


2015-12-05 12:36:39
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

v1.26.16.3 is a bugfix release and updating to it is recommended.
Users of v1.26.17.0 shall update to v1.26.17.1 since a serious crash bug got fixed.

Cool VL Viewer v1.26.16.3 (stable branch):

New in this release:
  • Backported from viewer-lion a fix to folders copied from the library getting badly parented until relog.
  • Added proper fall-back paths to the AIS API (inventory code): in the (very improbable, but still possible) event of invalid data being received by the viewer, the latter now reports it to the user and asks them to relog instead of stupidly crashing without letting them a clue of what happened.
  • Fixed the broken "Re-compile scripts in selection" feature and improved the floater script queue.
  • Fixed/improved the postcard code.
  • Added the new OBJECT_OMEGA LSL constant to the script editor highlighting and tool-tips.
  • Quite some sources and build system cleanup.
  • Code cleanup, removal of dead code and minor speed optimizations.

Cool VL Viewer v1.26.17.1 (experimental branch):

Same changes as in v1.26.16.3, plus:
  • Fixed a very bad crash bug in LL's viewer-azumarill LLEventPoll code (that affected v1.26.17.0), which was due to the improper usage of a "smart" pointer.
  • Backported from LL's viewer-azumarill more LLCore HTTP/coroutine code (asset uploads, avatar picker, parcel (and parcel media), land, region, estate info fetching and updating, postcard sending, classifieds info updates, objects costs and physics flags fetching, viewer stats reporting, avatar hover height updating).
  • Worked around a bug, in LL's LLCore HTTP code that caused the 'location' header to get lost during a coroutine execution, resulting in a failure to retrieve the server change log URL for the About floater.
  • Fixed two bugs in LL's viewer-azumarill asset upload code, one preventing to save Mono scripts in inventory, the other potentially causing crashes on asset updates (e.g. active gestures).
  • Converted Cool VL Viewer specific features (object importing, OpenSim grids parameters fetching, dictionary downloads) to the new LLCore HTTP/coroutine messaging.
  • LLCore-specific code cleanup and minor speed optimizations.


Enjoy ! :D


2015-12-12 10:57:30
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases and updating to them is recommended.

Cool VL Viewer v1.26.16.4 (stable branch):

New in this release:
  • Backported from viewer-lion a couple of fixes to mesh uploading.
  • Fixed a bug in the postcard floater that prevented the "from" email field to be properly populated on first opening.
  • Fixed a breakage in support for the QtWebkit plugin (which caused the text entered in form input elements to appear as both upper-case and lower-case letters for each key stroke).
  • Improved the avatar picker floater so that search results exactly matching the search pattern text are highlighted (in bold) and that any exact legacy name match in the results list is auto-selected.
  • CEF3 plugin updated to LL's latest version (with double-click support and file downloading attempts alert dialog).
  • Code cleanup and minor optimizations.
  • Windows build only: changed the packaging so that the VS2010 C++ runtime DLLs are also copied into the llplugin sub-directory (may be needed by the CEF3 wrapper/sandbox executable, depending on how the runtime is installed (or not) on the target system).

Cool VL Viewer v1.26.17.2 (experimental branch):

Same changes as in v1.26.16.4, plus:
  • Fixed potential crash bugs in the objects list code for physics and costs fetching.
  • Backported from LL's viewer-azumarill more LLCore HTTP/coroutine code (avatar name cache, group manager, path-finding manager, experiences, region debug console, abuse reports, TOS agreement dialog, media URL entry floater).
  • Fixed several bugs in LL's viewer-azumarill avatar name cache and experience cache code.
  • Minor LLCore HTTP code optimizations.


Enjoy ! :D


2015-12-19 13:38:23
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.16.5 (stable branch):

New in this release:
  • Backported from LL's viewer-lion a fix to a memory leakage that occurred when reloading shaders (e.g. when changing from one rendering mode to another).
  • Backported from viewer-lion a fix to the live script-editor user interface (the "Running" check box is now disabled while the script is being (re-)compiled, to avoid a race condition should the box be checked at this very moment).
  • Reworked the "first attach to new joint" compatibility warning to encompass any new joint that could be added in the future (Bento joints and beyond...), and to only warn once (per joint) when attaching an object to such a joint (as a notification, not an alert) and no more display a notify-tip later on. Note that this change effectively resets the "already warned" status for the Neck and Root joints (so expect to see the warning displayed again, once, for those).
  • Rewrote from scratch the "Make New Outfit" floater so that it can deal with any number of joints and clothing layers. You can now also (de-)select any individual clothing item and attachment so to create the outfit from any sub-set of worn items (i.e. (de-)selection now happens on a per item basis instead of a per joint/layer basis).
  • Adopted LL's viewer-release v4.0 safe-guards for undefined rigged mesh joints: this avoids seeing meshes "rigged" to coordinate 0,0,0 in the sim... It also improves mesh rendering while the mesh data is being loaded, avoiding to see those not-fully-loaded-meshes temporarily rezzed at an enormous size.
  • Code cleanup and minor optimizations.

Cool VL Viewer v1.26.17.3 (experimental branch):

Same changes as in v1.26.16.5, plus:
  • Removed support for the unduly ill-fated "mesh deformer" feature: it was never used in practice, since the Cool VL Viewer was the one and only viewer implementing it, and only for OpenSim (because of LL's unjust rebuttal against it)... So there's no point updating it to make it compatible with Bento-skeleton (although it won't be a hard thing to do: just a matter of adding a few non-deformable joints to the existing list in the mesh uploader code).
  • Backported the new avatar v2.0 (Bento skeleton) support from LL's viewer-bento-box. Note that, for now, you can only upload Bento-skeleton rigged meshes on the SL beta grid (Aditi); given the Bento avatars crash some viewers :roll: (not the Cool VL Viewer, not even the long-deprecated versions, since my "paranoia" caused me to put the necessary safe guards in its code ages ago), you should not expect to see this feature hitting the main grid too soon (at least not until the most widespread TPV got it fixed and its users forced to upgrade)...


Enjoy ! :D


2015-12-26 10:54:14
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Joined: 2009-03-17 18:42:51
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bug fix releases and updating to them is recommended.

Cool VL Viewer v1.26.16.6 (stable branch):

New in this release:
  • Fixed two crash bugs in the experiences cache code.
  • Fixed yet another RestrainedLove issue in initial outfit restoration under wearing constraints that affected locked attachments.
  • Fixed a bug in the underwear enforcement logic for teens in the "Make New Outfit" floater.
  • No attempt is made any more to retrieve an "OpenID" cookie via a web profile fetch (SL stuff) when logged in on an OpenSim grid.
  • Got rid of the (pretty useless) LLAres class and associated c-ares library dependency (backport from LL's viewer-azumarill).
  • Lot's of code cleanup/reorganization, and minor optimizations.
  • Removed dead grids from the OpenSim default grids list, and updated the parameters for AviWorlds and Dorenas World.

Cool VL Viewer v1.26.17.4 (experimental branch):

Same changes as in v1.26.16.6, plus:
  • Fixed a bad crash bug (race condition) in the materials manager code introduced by LL's viewer-azumarill "coroutinization".
  • Fixed a typo (mFaceoseRight instead of mFaceNoseRight) in the Bento-skeleton new bones definition.
  • Converted the baked textures upload (for OpenSim compatibility) to the new LLCore HTTP/coroutine method.
  • Converted the LLViewerDisplayName code to LLCore HTTP/coroutine (that class disappeared from LL's viewer-azumarill, meaning you can only change the display name in the latter by using the web profile...).
  • Finished up the conversion (backport from LL's viewer-azumarill, with several crash bugs fixed by me) to the LLCore HTTP/coroutine code and got rid of the old LLHTTPClient/LLURLRequest/LLCurl classes.


Enjoy and happy new year ! :D


2016-01-02 10:52:40
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Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.16.7 (stable branch):

New in this release:
  • Fixed a crash bug in the UTF-8 to WString conversion, that could occur with invalid UTF-8 input strings.
  • Optimized the avatar name cache idle call (now much faster, providing a measurable increase in FPS rates).
  • Improved the avatar name SLURLs resolving for chat history and chat console (the SLURLs are now fully resolved, even for avatar names not yet in cache), and implemented the same mechanism for script dialogs (since, apparently, some scripters are too lazy to use llKey2Name() and llGetDisplayName()...).
  • On popular request (one user), added an "Edit" entry to the inventory floater context menu for worn objects (attachments).
  • Avatar name cache and experience cache are now saved into and restored from different files for different grids.
  • FMOD Ex updated to v4.44.60.
  • Code cleanup and other minor optimizations.


Cool VL Viewer v1.26.17.5 (experimental branch):

Same changes as in v1.26.16.7, plus:
  • Optimized and simplified the calls to HttpCoroutineAdapter.


Enjoy ! :D


2016-01-09 10:48:02
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