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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.21 (stable branch):

New in this release:
  • Implemented support for viewer v2+ auto-re-created (and thus "invalid") calling cards (they now open the profile of the avatar which UUID is held in their description, instead of the UUID of the creator). See this message for details.
  • Backported from LL's viewer-bento-box a (file naming) fix to the DAE loader.
  • Linux only: added a CoolVLViewer.spec file, for easy building of the viewer on RPM-based Linux distributions (see the doc/LinuxBuildHowto.txt file in the sources tree for details).
  • Code cleanup (and now compiles without warning with clang v3.9) and minor optimizations.


Cool VL Viewer v1.26.19.23 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.21, plus:
  • Debugged (crash bug fixed) and enabled the collision volumes animation feature.
  • Backported from LL's viewer-bento-box a fix to avatar body size computations frequency.


Enjoy ! :D


2016-08-27 09:41:23
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.22 (stable branch):
Cool VL Viewer v1.26.19.24 (experimental branch with Bento skeleton support):

New in these releases:
  • Implemented faster (5s instead of 60s) sim population updates in the world map for the destination sim on failed teleports, till a new teleport succeeds (this eases the access to full sims, by giving you more chances to manage and TP into them at the right time).
  • Fixed the spurious inventory display refresh that could occur when wearing attachments. See this thread for details.
  • FMOD EX updated to v4.44.63.
  • Code cleanup (and now compiles without warning with clang v3.6 in excess of v3.8 and v3.9) and minor optimizations.


Enjoy ! :D


2016-09-03 10:04:59
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.23 (stable branch):
Cool VL Viewer v1.26.19.25 (experimental branch with Bento skeleton support):

New in these releases:
  • Changed the textures memory allocation algorithm to cope with graphics card with over 2Gb of VRAM.
  • Properly distinguish between attachments for self and other avatars in LLViewerJointAttachment::addObject() and LLViewerJointAttachment::removeObject() code paths.
  • RestrainedLove updated to match Marine's RLV v2.09.20.01, with a lot of new commands and a few bug fixes. See the release notes section in the RestrainedLoveReadme.txt file for details.
  • Added the following shortcut keys: CTRL ALT D (formerly used to toggle the Advanced menu, but the latter is now always visible) to toggle Deferred rendering (AKA "ALM"), CTRL ALT C to toggle avatar Complexity hover-text, CTRL ALT A to toggle Attachments memory/surface area hover-text (note that Complexity takes precedence over Attachments hover-text).
  • Linux only: better --tune options for buildlinux.sh, better CoolVLViewer.spec file.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2016-09-10 09:25:40
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since crash bugs have been fixed, all users should update.


Cool VL Viewer v1.26.18.24 (stable branch):

New in this release:
  • One potential crash bug fixed in LLFace::getPlanarProjectedParams() (bug detected thanks to gcc v6's and clang's warnings).
  • Backported from LL's viewer-neko a fix to a crash bug in the mesh repository (it occurred on 404 HTTP errors and/or invalid mesh downloads).
  • Backported from LL's viewer-neko a fix to a crash bug in the gestures list floater.
  • Fixed a bug in RestrainedLove (introduced in last week's releases) that caused a bogus camera constraint to be enforced while no camera restriction was in force. See this thread for details.
  • Linux only: Made it possible to compile the viewer with gcc v5/6.
  • Code cleanup (and now compiles without warning with gcc v5/6).


Cool VL Viewer v1.26.19.26 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.24, plus:
  • Backported from LL's viewer-bento-box fixes to some avatar bones position or scale.


Enjoy ! :D


2016-09-17 08:45:43
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.25 (stable branch):
Cool VL Viewer v1.26.19.27 (experimental branch with Bento skeleton support):

New in these releases:
  • Fixed an incompatibility with OpenSim's version-less meshes, introduced in last week's releases. See this thread for details.
  • Optimized the avatar joints code for faster comparisons/finding (principle inspired from Nicky Dasmijn's optimization for Firestorm, but coded entirely differently with a cleaner, faster, and memory-saving algorithm). This leads to slightly better frame rates (or lower CPU load, for systems with the speed bottleneck at the GPU level) in places crowded with complex avatars.
  • Backported from Firestorm (Nicky's code) a speed optimization to fonts kerning.
  • Backported from Firestorm (Ansariel's code) a fix to the UI spinner for very large floating point values.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2016-09-24 09:18:07
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.26 (stable branch):

New in this release:
  • Fixed the issue that was causing de-rendered objects to sometimes reappear (especially for avatar attachments).
  • Improved the statistic floater algorithm for the FPS scale adjustments.
  • Backported from LL's viewer-neko the possibility to add a message about the reason of a payment in the pay floater, when paying an avatar.
  • Reorganized the "Advanced" -> "Character" -> "Character Debugging" menu and added a setting to the latter so to allow displaying debugging collision skeleton/joints/targets only for self. Also optimized the latter displays by not applying them to "impostored" avatars anyway.
  • Fixed a bunch of potential crash bugs in the llxml library.
  • Code cleanup and minor speed optimizations.


Cool VL Viewer v1.26.19.28 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.26, plus:
  • Backported from LL's viewer-bento-box support for rigged mesh scale overrides and joint scale locking (a new check box for the latter feature was added to the mesh upload floater).
  • Backported from LL's viewer-bento-box (and further improved) SSE2 optimizations for rigged mesh skinning.


Enjoy ! :D


2016-10-01 10:57:14
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bug-fix releases and since crash bugs have been fixed, updating to them is recommended.


Cool VL Viewer v1.26.18.27 (stable branch):

New in this release:
  • Fixed a rare crash bug caused by a bogus algorithm in LLAgent::sendAnimationRequests().
  • Fixed a potential crash bug in LLVOAvatar::updateCharacter().
  • Fixed a potential crash bug in the texture cache.
  • More code cleanup and potential crash bugs fixes in the llxml library.
  • Fixed a bug in the Pick panel code, that prevented to properly update the Pick location.
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.26.19.29 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.27, plus:
  • Fixed a bug that was causing a huge slow down when enabling "Advanced" -> "Character" -> "Character Debugging" -> "Show Avatar joints".


Enjoy ! :D


2016-10-08 09:52:58
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.28 (stable branch):
Cool VL Viewer v1.26.19.30 (experimental branch with Bento skeleton support):

New in these releases:
  • Optimized the objects list idle update method for speed.
  • Backported from LL's viewer-bear a fix for viewer objects spamming inventory download requests.
  • Backported from LL's viewer-neko a workaround for crashes seen with old ATI cards (e.g. HD3800) when clicking on some selected mesh objects.
  • Improved the Pick panel location string building (in particular leading spaces are now stripped off parcel names).
  • Minor code cleanup.


Enjoy ! :D


2016-10-15 10:03:26
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bug-fix releases and updating to them is recommended.


Cool VL Viewer v1.26.18.29 (stable branch):

New in this release:
  • Fixed a potential crash bug in the "mainloop" events pump cleanup code.
  • Backported from LL's viewer-neko a fix to a crash bug when uploading a mesh if "Include Skin Weights" check box is clicked before preview appears.
  • Backported from LL's viewer-neko a fix to "material of model that is not a subset of reference, causes upload model dialog to stick with error".
  • Backported from LL's viewer-bear an improvement to retries in the transfer manager (decreased delay).
  • Backported from LL's viewer-neko a fix to "Show Render Info not reporting accurate vertex counts for selected objects".
  • Added support for the new llSitOnLink() LSL function and associated SIT_* constants (syntax highlighting and tooltips in script editor, plus specific server notifications).
  • Changed the default values for the HttpPipelining and PluginUseReadThread settings (now TRUE/on by default).
  • Lot's of code cleanup and some minor optimizations.


Cool VL Viewer v1.26.19.31 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.29, plus:
  • Backported from LL's viewer-bento-box the removal of the useless and bogus joint remapping code.
  • Backported from LL's viewer-bento-box a fix for intermittent problem uploading meshes with scale locks.


Enjoy ! :D


2016-10-22 09:59:44
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bug-fix releases and updating to them is recommended.


Cool VL Viewer v1.26.18.30 (stable branch):

New in this release:
  • Backported from LL's viewer-neko a fix to a crash bug when attempting to block an experience from the permissions request dialog (in fact the crash was trapped by a catch() and did not happen in the Cool VL Viewer, but there was still a bug there).
  • Backported from LL's viewer-neko a fix to a potential crash bug in corrupted network messages decoding.
  • Backported from LL's viewer-neko a configurable limit to the number of entries in the mute list (1000 is the default, 10000 is the SL servers internal limit, MuteListLimit is the new setting). This limit is only checked when adding a new mute entry (so it won't affect existing mute lists when they are larger). Note to all: 1000 is already a HUGE number and you'd better keep your mute list MUCH smaller anyway, for the bigger it is, the slower many of the viewer operations are (including some time-critical rendering ones)...
  • Backported from LL's viewer-neko the reversal of a Windlight parameters "fix" ("MAINT-2141 Sky Cloud Coverage reverts to 0.27 when toggling view back to region sky") that caused other issues.
  • FMOD Ex updated to v4.44.64.
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.26.19.32 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.30, plus:
  • Backported from LL's viewer bento-box the added details to joint attachments overrides in the archetype.xml dump file ("Advanced" -> "Character" -> "Appearance to XML...").


Enjoy ! :D


2016-10-29 10:13:19
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