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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since crash bugs have been fixed, all users should update.


Cool VL Viewer v1.26.20.15 (stable branch):

New in this release:
  • Fixed a rare crash bug in the core HTTP engine.
  • Fixed several potential crash bugs in motion controller.
  • Fixed the flickering of offline sims red tile overlay in world map.
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Backported from LL's viewer-asset-http the support for HTTP fetching of assets (off by default, toggle in Advanced -> Networking menu). EXPERIMENTAL: purposefully made to only work in SecondLife beta grid (Aditi) for now.
  • Backported from LL's viewer-neko a fix to "Use experience box in LSL editor will not show as checked if containing object is in another region".
  • Minor code cleanup.


Enjoy ! :D


2017-04-01 08:01:06
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.20.16 (stable branch):

New in this release:
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Added Zen and a bunch other processor families to the list of known CPUs.
  • Backported from LL's viewer-neko a code improvement in LLSafeHandle which also fixes a clang compilation warning.
  • Backported from LL's viewer-neko a performance improvement for inventory background fetches.
  • Backported from LL's viewer-neko a fix to "forced sit on a physical object triggers a bogus 'Cancelled sit' message".
  • Backported from LL's viewer-neko a fix to "crash when closing "Upload model" floater right after selecting model" (note: thanks to added safety guards/NULL checks in the code, there was no crash triggered in the Cool VL Viewer, but it still caused a memory leak).
  • Implemented support for search category in search SLURLs.
  • Fixed an issue with Windlight settings loading caused by a bogus escaping in other viewers of the legit dot (".") character in settings file names (i.e. adopted the same bogus escaping scheme to stay compatible with Windlight settings imported from other viewers...).
  • Minor optimizations and some code cleanup.


Enjoy ! :D


2017-04-08 07:59:42
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

Users of v1.26.20.16 should update. Update is recommended to other users.


Cool VL Viewer v1.26.20.17 (stable branch):

New in this release:
  • Fixed a bug, introduced in v1.26.20.16, that caused the search category to be restricted to "All"/"Everything" in the Search floater.
  • Fixed a crash bug introduced in v1.26.20.16 automation code, in Lua pie management.
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Implemented SLURLs name resolution for notification tip echo/log in the chat history.
  • Backported from LL's viewer-neko a fix to missing extents for generated (split) faces in uploaded meshes.
  • Backported from LL's viewer-neko a fix to "Repeats per meter" not allowing direct input of negative values in the Build tools floater.
  • Backported from LL's viewer-neko support for a bunch of server-generated, group-joining related notifications.
  • Linux only: fixed a bug that could cause the gstreamer v1.0 plugin to fail to load on systems without glib2-devel installed.


Enjoy ! :D


2017-04-15 08:35:06
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Update is recommended.


Cool VL Viewer v1.26.20.18 (stable branch):

New in this release:
  • Plugged a potential security hole dealing with relative paths in skin folder names.
  • Fixed a bug (which could also potentially trigger a crash) in Lua's CallbackAfter() function.
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Backported from LL's viewer-neko a fix to "cannot select a fully transparent object with beacon highlight".
  • Backported from LL's viewer64 the reporting of the viewer binary type (32 or 64 bits) on login and in viewer stats.
  • Removed entirely the old/deprecated QuickTime plugin support (all builds for all OSes can now enjoy the gstreamer v1.0 plugin instead).
  • Some code cleanup and minor optimizations.


Enjoy ! :D


2017-04-22 09:03:46
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.20.19 (stable branch):

New in this release:
  • Fixed a crash bug that occurred whenever an OnSendChat() callback was (wrongly) not returning any value.
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Removed the server version notification ("NotifyServerVersion" setting): a version info is instead passed to the Lua callback for region changes, so that you can re-implement it in Lua if you really need it.
  • Implemented a "look at" notification feature. See this message for details.
  • Backported from LL's viewer-neko an increase to 1 minute for the asset uploads timeout.
  • Backported from LL's viewer-64-callum a fix to "shared media a great distance away sometimes plays at maximum volume when entering a region or moving camera slightly" (mostly relevant to Windows and MacOS-X, by lack of a working "volume catcher" on Linux).
  • Corrected a typo in the helper URI for the DreamNation grid.
  • Some code cleanup and minor optimizations.


Enjoy ! :D


2017-04-29 08:58:51
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

Update is recommended.


Cool VL Viewer v1.26.20.20 (stable branch):

New in this release:
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Backported from LL's viewer-neko support for blocking Estate access parcel-level override (new "Allow parcel override" check box in "World" -> "Region/estate" floater, "Estate" tab).
  • Implemented a scripts dialog anti-spam feature. Added the corresponding toggles in "Advanced" -> "User interface": "Script dialogs anti-spam" which causes, when checked, the automatic removal of old script dialogs (by type: menu dialog or text input dialog) issued from the same object with the same reply chat channel, while "Only one script dialog per object" (available only after "Script dialogs anti-spam" is enabled) further restricts the number of dialogs (each menu and text input) to one per script, regardless of the reply chat channel.
  • Backported from LL's viewer-neko an improved report on asset upload failures.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-05-06 08:47:26
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Update is recommended.


Cool VL Viewer v1.26.20.21 (stable branch):

New in this release:
  • Fixed a bug in the Lua function GetAgentGroupData(). The group Id was mistakenly associated with both/either "id" and/or "group_id" keys in the group data: only "group_id" is now used.
  • Fixed an issue with the "Last open" tab in the Inventory floater (bad filtering resulted in that tab when the "Lock" box was checked and other folders were opened in other tabs).
  • Fixed an issue with "TrashIsFull" notification nagging the user repeatedly should they elect not to empty their trash despite the warning (the user is now warned only once per session).
  • Fixed an antediluvian bug (still affecting all other viewers) in LL's code for drag from the Inventory Trash and drop in world of objects (when the object is copy-ok, it is *not* removed from the trash on rezzing on server side and the viewer removed rezzed objects unconditionally, causing Trash accounting failures and the reappearance of the rezzed copy-ok object in the Trash on relog).
  • Enabled the new "ViewerAsset" HTTP capability for the production grid (was formerly restricted to the SL beta grid). The feature is disabled by default (toggle in "Advanced" -> "Networking").
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-05-13 09:00:15
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Update is recommended.


Cool VL Viewer v1.26.20.22 (stable branch):

New in this release:
  • Fixed a bug in opaque water rendering, which made the water bodies look weird when transparent waters rendering was turned off.
  • Fixed an infinite loop bug in RestrainedLove.
  • Changed RestrainedLove's command queuing logic to delay commands whenever the avatar is being rebaked or got its outfit changed, thus avoiding race conditions with scripts which must otherwise make assumptions on the necessary delay after login/rezzing or outfit change before they can send commands.
  • Added a "baked" boolean to the table returned by the GetAgentInfo() Lua function.
  • Backported from LL's viewer-neko a change in accounting policy for the maximum number of items in the Trash inventory folder.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-05-20 08:51:17
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Update is recommended.


Cool VL Viewer v1.26.20.23 (stable branch):

New in this release:
  • Backported from LL's viewer-neko some fixes/improvements to the AISv3 (HTTP inventory operations) API.
  • Backported from LL's viewer-neko more checks before emptying the "Trash" and "Lost and found" folders (e.g. do not allow to empty them while the inventory is still loading), to prevent unwanted/spurious purging of items.
  • Changed "RegionDenyAccessOverride" for "RegionAllowAccessOverride" in UDP estate messages, to reflect server-side changes. Updated the UDP message templates related files.
  • Fixed a bug in the TeleportAgentToPos() Lua function.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-05-27 09:23:31
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Joined: 2009-03-17 18:42:51
Posts: 3621
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Since two serious bugs were fixed, all users should update.


Cool VL Viewer v1.26.20.24 (stable branch):

New in this release:
  • Fixed a bug (introduced by mistake a while ago, and due to a bogus optimization: sometimes my brain just farts...) in the experiences cache name resolution (cached experiences were not affected, but new ones failed to get resolved).
  • Fixed a bug in the texture fetcher, that could lead to a texture fetch failure and one CPU core 100% load till next TP.
  • Backported from LL's viewer-neko a new "Ignore landing point" group role action.
  • Added a missing check for @shownames and @shownametags RestrainedLove restrictions in the "look at" crosshair name drawing algorithm (i.e. do not show avatar names there any more when these restrictions are in force).
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-06-03 08:45:46
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