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Hello Everyone. I have Build Windows Pop Up Itself Problem 
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Joined: 2017-05-19 10:54:25
Posts: 4
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First The Build Window will Popped Up itself if hand icon over the Physical Object. Second clicked on My Physical Object or HUD due to Build Windows (Move Tool) Pop-Up itself Anyone can do the Fix and Modify the CoolVL Viewer Source Code. too. I suggest Build Window (Move Tool) Pop-Up will be gone in The CoolVL Viewer. The Location of The Problem is http://maps.secondlife.com/secondlife/F ... 210/228/36

Cool VL Viewer v1.26.20.21, 64 bits, May 13 2017 10:32:56
RestrainedLove viewer v2.09.21.21

CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (3491.9 MHz)
Memory: 16260MB
OS version: Microsoft Windows 8 64-bit (Build 9200) compatibility mode. Real version: 10.0 (Build 10586)
Memory manager: OS native
Graphics card vendor: NVIDIA Corporation
Graphics card: GeForce GTX 760/PCIe/SSE2
Windows graphics driver version: Loading...
OpenGL version: 4.5.0 NVIDIA 382.05
Detected VRAM: 2048MB
J2C decoder: OpenJPEG: 1.4.0.635d
Audio driver: FMOD Ex v4.44.64
Networking backend: libcurl/7.47.0 OpenSSL/1.0.1h zlib/1.2.8
Embedded browser: CEF3 plugin v1.5.3c-(CEF-WIN-3.2526.1347-32)

Built with: MSVC v1800

Compile flags used for this build:
/O2 /Oi /MD /MP /DNDEBUG /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /Oy- /GS /fp:fast /TP /W2 /Zc:forScope /Zc:wchar_t- /c /nologo /DLL_WINDOWS=1 /DUNICODE /D_UNICODE /DWINVER=0x0600 /D_WIN32_WINNT=0x0600 /DXML_STATIC /DBOOST_ALL_NO_LIB /DLL_LUA=1 /DLL_FMODEX=1 /DAPR_DECLARE_STATIC /DAPU_DECLARE_STATIC /DCURL_STATICLIB=1 /DLIB_NDOF=1


Attachments:
File comment: Log of My CoolVLViewer Session.
CoolVLViewer_10276.log [5.88 KiB]
Downloaded 129 times
File comment: a Build Window with move tool is Popped up due to Click on Object. and the Build Windows (Move Tool) Pop-Up Time is up.
Screenshot_41.png
Screenshot_41.png [ 62.7 KiB | Viewed 2097 times ]


Last edited by anuk2939 on 2017-05-19 16:30:57, edited 1 time in total.

2017-05-19 11:08:03
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Please, elaborate. I don't understand a word of what you are trying to say.

Follow the bug reporting rules to the letter, especially giving precise reproduction steps and providing the log files.


2017-05-19 11:57:05
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Joined: 2017-05-19 10:54:25
Posts: 4
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ok. I'll edited an Bug Report Topic. Now. This Problem has been Actionable by French TPV Developers. and will be fixed asap. :)


2017-05-19 17:39:08
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Joined: 2009-03-17 18:42:51
Posts: 5523
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anuk2939 wrote:
ok. I'll edited an Bug Report Topic. Now. This Problem has been Actionable by French TPV Developers. and will be fixed asap. :)

:shock: You do realize that what you write here makes no sense, right ?... :shock:


2017-05-19 17:50:44
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Joined: 2017-05-19 10:54:25
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No. But I have the senses also. The Bug will be Minor for CoolVLViewer. and Need to Be Fixed in Next Version. :)


2017-05-20 09:44:30
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Joined: 2009-03-17 18:42:51
Posts: 5523
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anuk2939 wrote:
No. But I have the senses also. The Bug will be Minor for CoolVLViewer. and Need to Be Fixed in Next Version. :)

Please, re-read my first reply to your message: I cannot fix anything if I cannot reproduce the bug or spot what it could come from... If the said bug exists at all, of course.


2017-05-20 10:35:09
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Joined: 2017-05-19 10:54:25
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yes. I'm sorry. but I'm trying to reporting other bug asap.


2017-05-20 12:10:35
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