Cool VL Viewer forum

View unanswered posts | View active topics It is currently 2024-03-28 11:34:56



Reply to topic  [ 13 posts ]  Go to page 1, 2  Next
Transparent Huds block Click 
Author Message

Joined: 2014-03-22 03:17:49
Posts: 46
Reply with quote
Hi Henri!

I am experiencing an issue were i cannot click through transparent huds to active objects in world.

To test this, simply created a box, attached it to your hud, and set it to 100% transparent.

Anything occluded by the invisible box is impossible to click on for me. While i don't know what the magic cut off is for being able to pass a click through a transparent hud, i am pretty sure 100% used to work.

Is this just madness on my system, or can you reproduce this behavior?

Thank you as always!
~Lycia


2018-12-02 04:51:12
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
Wow... and this got broken a looooong time ago, when I backported rigged mesh picking (v2+ viewers do picking differently with regard to asynchronous or immediate picks, and the "pick transparent" flag is to be handled in subtle different ways between these pick types)...

Fixed for next release.

In the mean time, you still may right-click (and "Touch" in pie menu) through transparent HUDs.


2018-12-02 09:52:02
Profile WWW

Joined: 2014-03-22 03:17:49
Posts: 46
Reply with quote
Wow, i had no idea how long it had been since I ran into a hud that used transparency!

Thank you again Henri!
~Lycia


2018-12-03 06:56:33
Profile

Joined: 2018-12-09 20:51:20
Posts: 2
Reply with quote
Hi All,

Since the bug fix of Cool VL Viewer1.26.22.25 that made it possible to click on inworld objects through transparent HUDs, I now have two HUDs that no longer work properly. One is an alpha cut HUD for my Altamura body (I can no longer use many of the functions of that HUD but some functions I can use). Another is a Blow-Up Bento facial expression HUD (I can no longer choose individual expressions but I can use some of the non-expression functions).

I've temporarily switched to using Firestorm until I can find a copy of Cool VL Viewer 1.26.22.24 to revert back to. I'm a linux user currently using linux 4.19.7 kernel.

Otherwise this viewer works lovely, considering Firefox for linux has many an issue with performance.

If this is not the proper place to post this note, then I apologize (and should be suitably called out for it).

Dilli


2018-12-09 21:00:02
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
DilliDallagio wrote:
Since the bug fix of Cool VL Viewer1.26.22.25 that made it possible to click on inworld objects through transparent HUDs, I now have two HUDs that no longer work properly. One is an alpha cut HUD for my Altamura body (I can no longer use many of the functions of that HUD but some functions I can use). Another is a Blow-Up Bento facial expression HUD (I can no longer choose individual expressions but I can use some of the non-expression functions).
Somehow, I expected someone coming up about the fix and complaining about some broken stuff... So I took care to add a debug setting.

You can revert to the former behaviour by setting "AllowPickTransparent" to TRUE from the debug settings floater (CTRL SHIFT S). I guess I will add a "Tools" menu entry (similar to the "Pick..." ones) for this setting...


2018-12-09 21:09:42
Profile WWW

Joined: 2018-12-09 20:51:20
Posts: 2
Reply with quote
Henri Beauchamp wrote:
... So I took care to add a debug setting.

You can revert to the former behaviour by setting "AllowPickTransparent" to TRUE from the debug settings floater (CTRL SHIFT S). I guess I will add a "Tools" menu entry (similar to the "Pick..." ones) for this setting...


Your foresight does you credit sir. Thank you. It works perfectly. :)


2018-12-09 21:24:40
Profile

Joined: 2014-03-22 03:17:49
Posts: 46
Reply with quote
This is working perfectly for me as well with the fix in place,
Thank you once again Henri, and impressive foresight on the debug feature!
~Lycia


2018-12-09 22:24:50
Profile

Joined: 2014-03-22 03:17:49
Posts: 46
Reply with quote
Okay, darn. I did some more testing and the LL viewer does intercept the left clicks on fully transparent surfaces. At lest these days. I am pretty sure you used to be able to left click through blindfold huds that relied on alpha, but maybe not... its been a long time since i messed with those. Anyway, right clicks seem to pass through transparency in the LL viewer but not left clicks. So, I have to apologize for that, and i am very sorry for the confusion. Can i ask to keep your modification as a debug feature though?

My apologies, and thank you again,
~Lycia


2018-12-10 11:00:26
Profile

Joined: 2011-09-17 11:12:19
Posts: 360
Reply with quote
I'm having trouble clicking some transparent objects like combat meters inworld now. I'm not sure it's related but will try do some testing.


2018-12-10 21:13:56
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
Catten wrote:
I'm having trouble clicking some transparent objects like combat meters inworld now. I'm not sure it's related but will try do some testing.

Please, see this message...


2018-12-10 21:44:52
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 13 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users and 29 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.