Henri Beauchamp wrote: Yet, it is abnormal that the cached texture(s) got corrupted (perhaps a multiple viewer instances issue, even though, in that case, the cache is made read-only to additional instances), especially since the viewer default textures include those textures that should therefore not need to be fetched from the grid (unless the latter got specific Moon/Sun textures, but AFAIK, none of the existing grids use that possibility) and consequently cached...
I modified the code for next releases so that, as long as the default textures are used (and I extended that to low altitude clouds and "bloom"), the viewer uses the bundled textures instead of trying to fetch them from the grid... |