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Nearby things disappearing all of a sudden
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ErikaThorkveld
Joined: 2011-12-13 14:11:38 Posts: 186
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Hello all,
Some really weird thing is happening to me quite often lately: some things just seem to disappear all of a sudden. Might happen when I'm camming around, or just when I'm walking. Some things, usually quite near me, just disappear. Just had the problem with a beach that was right under my feet. It's still there, since I'm not falling, but I can no more see it. Happened a few days ago too in a store: several walls just poofed while I was camming around. And even if I'm just standing there and wait for several minutes, the things do not come back. I have to tp or walk away and come back, and then, sometimes, they reappear. I don't think I've ever seen anything like this. Can't really figure out what triggers the problem, seems to happen more or less at random so far. Did anyone experience anything like that? Any idea of what might cause the problem? Something in my settings maybe? I'm using Cool VL Viewer 1.26.4(17) on Mac OS X 10.5.
Thanks! - Erika -
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2012-06-22 18:55:58 |
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ErikaThorkveld
Joined: 2011-12-13 14:11:38 Posts: 186
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And of course, just as I'm reporting the problem, I think I found out why it happens: since I have quite a crappy internet connection, I have a draw distance set to the minimum. And this seems to be the problem, or at least part of it: there are sometimes very big objects covering a big surface. Would it be possible that when I'm too far from the center of the object, the object disappears even if it's still right under my feet? That would explain quite a few of the cases I've seen (maybe not all though…).
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2012-06-22 20:39:13 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6043
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If your draw distance is smaller than an object (a mega-prims based one, for example), it will indeed not appear, or more accurately, if its center is farther away from the draw distance.
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2012-06-22 21:56:28 |
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Nicolette Lefevre
Joined: 2011-08-27 17:31:05 Posts: 98
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Just out of curiosity and to clarify: *Center* of the object or *position of the root-prim* of the object?
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2012-06-23 07:47:55 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6043
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I would have to check in the code for sure, but I would rather think it's relative to the center of each primitive. You could test it as well by yourself: create 64m cube, set your draw distance to 64m, then see when it vanishes. Then link a small (default cube) to it that is closer to you, and see if the large cube now shows at the distance it disappeared before...
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2012-06-23 08:28:29 |
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